Beginner's Survival Guide
Essential survival tactics for new operatives. Learn the basics of extraction, team coordination, threat assessment, and resource management to stay alive in hostile environments.
Coming SoonDive into our player‑run R.E.P.O. wiki and discover everything you need to survive. Explore survival tactics, loot guides and crew strategies to help you and your friends thrive in the darkness.
Learn Survival TipsEssential survival tactics for new operatives. Learn the basics of extraction, team coordination, threat assessment, and resource management to stay alive in hostile environments.
Coming SoonComprehensive catalog of all collectible items, equipment, and resources. Detailed stats, rarity levels, spawn locations, and tactical value assessments for optimal profit extraction.
Coming SoonAdvanced tactical coordination for 2-6 player operations. Role assignments, communication protocols, emergency procedures, and synchronized extraction techniques.
Coming SoonDetailed facility layouts, extraction points, danger zones, and hidden areas. Navigate complex environments with confidence using our tactical mapping system.
Coming SoonComprehensive enemy analysis, behavior patterns, and countermeasures. Learn to identify, avoid, and neutralize various hostile entities you'll encounter during operations.
Coming SoonTechnical optimization guide for smooth operations. Graphics settings, keybind configurations, performance tweaks, and troubleshooting common technical issues.
Coming SoonR.E.P.O. stands for Retrieve, Extract & Profit Operation. It is an online cooperative survival horror video game developed and published by Swedish studio Semiwork. Built using the Unity engine and Photon networking, R.E.P.O. launched in early access on 26 February 2025 for Windows. Up to six players are deployed to procedurally generated facilities where they must collect valuable objects and extract them for cash while contending with unpredictable monsters and environmental hazards. The game emphasises physics‑based object manipulation, careful item handling and cooperative play, requiring teams to coordinate, manage resources and make strategic decisions under time pressure.
*Active player count as of 11 March 2025; peak players recorded during the launch weekend in February 2025; positive review percentage reflects early March 2025 Steam reviews.
Staying alive in R.E.P.O. requires more than quick reflexes. Teams must coordinate closely, adapt to enemy behaviours and manage their resources wisely. The following practical tips distil best‑practice advice from experienced players and community guides.
R.E.P.O. is populated by a menagerie of hostile entities. Each creature has distinct abilities and detection methods—some hunt by sound while others rely on sight—so learning their patterns is vital for survival. Items, meanwhile, vary greatly in size and value: everything from jewellery and paintings to televisions can be hauled to the extraction zone for cash.
Monsters follow different sensory cues. According to the official wiki, most of them rely on line‑of‑sight to spot players, while only the Huntsman is almost completely reliant on sound. Footsteps, running and noisy items will attract nearby enemies, so crouch and move carefully. Crouching or hiding also reduces the cone of vision and increases the time required for detection.
Monster | Level | Detection | Key traits |
---|---|---|---|
Peeper | 1 | Sight | Teleporting eyeball |
Shadow Child | 1 | Sight | Teleporting shadow |
Gnome | 1 | Sight & Sound | Small melee swarm |
Apex Predator | 1 | Sight & Sound | Strong small hunter |
Spewer | 1 | Sight & Sound | Spits acid projectiles |
Rugrat | 2 | Sight & Sound | Sneaky crawler |
Animal | 2 | Sight & Sound | Skittering creature |
Upscream | 2 | Sight & Sound | Throws players |
Chef | 2 | Sight & Sound | Frog‑like jumper |
Hidden | 2 | Sight & Sound | Invisible spawn |
Bowtie | 2 | Sight & Sound | Large top‑hat monster |
Mentalist | 2 | Sight & Sound | Psychic attacker |
Banger | 2 | Sight & Sound | Explosive herd |
Headman | 3 | Sight & Sound | Boss with huge axe |
Robe | 3 | Sight & Eye Contact & Sound | Ghostly mage |
Huntsman | 3 | Sound & Physical | Sound‑sensitive hunter |
Reaper | 3 | Sight & Sound | Grim reaper figure |
Clown | 3 | Sight, Sound & Proximity | Multi‑phase clown |
Trudge | 3 | Sight & Sound | Massive brute |
Items in R.E.P.O. fall into several broad categories. Basic loot—paintings, statues, jewellery, instruments and crates—are called valuables and can be sold at the extraction zone for cash. Purchased items, meanwhile, are acquired at the service station and grant permanent or temporary advantages.
R.E.P.O. supports teams of up to six players. Success hinges on coordinated roles and communication. While you can complete missions solo, dividing responsibilities among teammates maximises efficiency and safety.
Regardless of team size, establish clear voice communication channels, share resources and stay aware of each other's positions. Teams that act cohesively tend to survive longer and extract more profit.
At its core, R.E.P.O. combines scavenger‑hunt excitement with survival‑horror tension. Each mission begins with players arriving at a randomised facility in their truck. The objective is to search for valuable objects and transport them to the extraction point while managing limited time and avoiding monsters and environmental traps.